Living Rules Reference · v2.0
23
Component Limitations
If a component type is depleted during the game, players obey the following rules:
DICE: Dice are limitless. If a player needs to roll more dice than the game provides, that player should roll as many as possible, record the results, and then reroll dice as necessary.
TOKENS: Tokens are limited to those included in the game, except for the following:
- Control Tokens
- Trade Good Tokens
- Fighter Tokens
- Infantry Tokens
If any of the above tokens are depleted, players can use a suitable substitute, such as a coin or bead.
UNITS: Units are limited to those included in the game, except for fighters and ground forces.
- When a player would place a unit, if there are none of that type left in their reinforcements, that player can remove a unit from any system that does not contain one of their command tokens and place that unit in their reinforcements. A player can remove any number of their units in this way; however, any units that are removed must be placed immediately. Abilities cannot force a player to remove and place a unit in this manner.
- When producing a fighter or infantry unit, a player can use a fighter or infantry token, as appropriate, from the supply instead of a plastic piece. These tokens must be accompanied by at least one plastic piece of the same type; players can swap infantry and fighter tokens for plastic pieces at any time.
CARDS: When a deck is depleted, players shuffle the deck’s discard pile and place it facedown to create a new deck.
Source: Twilight Imperium: Fourth Edition — Living Rules Reference v2.0 (September 22, 2020), page 14. Rules text reproduced verbatim; the rulebook’s diagrams are omitted.