Base game faction
The Emirates of Hacan
Elder Qanoj. I have heard the Xxcha's work to restore Archon Tau has run short of resources. Perhaps the Emirates may be of some assistance?
Faction abilities
Masters of Trade
You do not have to spend a command token to resolve the secondary ability of the "Trade" strategy card.
Guild Ships
You can negotiate transactions with players who are not your neighbor.
Arbiters
When you are negotiating a transaction, action cards can be exchanged as part of that transaction.
Starting setup
Starting units
2 Carriers
1 Cruiser
2 Fighters
4 Infantry
1 Space dock
Leaders
Agent
Carth of Golden Sands
Tripartite Governor
During the action phase: You may exhaust this card to gain 2 commodities or replenish another player's commodities.
Commander
Gila the Silvertongue
Kenaran Ambassador
When you cast votes: You may spend any number of trade goods: cast 2 additional votes for each trade good spent.
Unlock: Have 10 trade goods.
Hero
Harrugh Gefhara
The Nascent Twilight
When 1 or more of your units use PRODUCTION: You may reduce the cost of each of your units to 0 during this use of PRODUCTION. If you do, purge this card.
Unlock: Have 3 scored objectives.
Flagship & mech
Flagship
Wrath of Kenara
Emirates of Hacan · Flagship · faction unit
8Cost
7 (×2)Combat
1Move
3Capacity
SUSTAIN DAMAGE
After you roll a die during a space combat in this system, you may spend 1 trade good to apply +1 to the result.
Mech
Pride of Kenara
Emirates of Hacan · Mech · faction unit
2Cost
6Combat
SUSTAIN DAMAGE
This planet's card may be traded as part of a transaction; if you do, move all of your units from this planet to another planet you control.
Faction technologies
Cybernetic technology
Quantum Datahub Node
Emirates of Hacan · Cybernetic technology
At the end of the strategy phase, you may spend 1 token from your strategy pool and give another player 3 of your trade goods. If you do, give 1 of your strategy cards to that player and take 1 of their strategy cards.
Biotic technology
Production Biomes
Emirates of Hacan · Biotic technology
ACTION: Exhaust this card and spend 1 token from your strategy pool to gain 4 trade goods and choose 1 other player; that player gains 2 trade goods.
Promissory note
Breakthrough Thunder's Edge
Twilight's Fall cards Alternate mode
Twilight's Fall Ability
Guild Ships
Emirates of Hacan · Twilight's Fall Ability
You can negotiate transactions with players who are not your neighbor.
You can exchange action cards with other players as part of transactions.
Twilight's Fall Ability
Quantum Datahub Node
Emirates of Hacan · Twilight's Fall Ability
At the end of the strategy phase: You may spend 1 token from your strategy pool and give another player 3 of your trade goods. If you do, give 1 of your strategy cards to that player and take 1 of their strategy cards.
Twilight's Fall Ability
Sled Factories
Emirates of Hacan · Twilight's Fall Ability
When 1 or more of your units use PRODUCTION: Reduce the combined cost of the produced units by 2.
Twilight's Fall Genome
Sanction of the Queiron
Hacan Paradigm
Resolve the PRODUCTION abilities of your units in your home system. You may reduce the cost of each of your units to 0 during this use of PRODUCTION. Then, purge this card.