TI4 Rules DeskTwilight Imperium 4
Compendium

Leaders

99 leaders. Use the filterable compendium to narrow by expansion, faction or color.

Commander
2RAM
Integrated Systems Engineer
At any time: Units that have PLANETARY SHIELD do not prevent you from using BOMBARDMENT. Unlock: Have 4 dreadnoughts on the game board.
PoKL1Z1X Mindnet
Agent
Acamar
The Gift of Night
After a player moves ships into a system that does not contain any planets: You may exhaust this card: that player gains 1 command token.
PoKEmpyrean
Hero
Adjudicator Ba'al
Starscourge
After you move a war sun into a non-home system other than Mecatol Rex: You may destroy all other players' units in that system and replace that system tile with the Muaat supernova tile. If you do, purge this card and each planet card that corresponds to the replaced system tile. Unlock: Have 3 scored objectives.
PoKEmbers of Muaat
Commander
Aello
Ikaten Kieros
When another player spends resources to research a technology That player may reduce the cost by 1; if they do, gain 1 commodity or convert 1 of your commodities to a trade good. Unlock: Have an ocean card in play.
Thunder's EdgeDeepwrought Scholarate
Commander
Agnlan Oln
Advisor Adjunct
After you roll dice for a unit ability: You may reroll any of those dice. Unlock: Own 8 technologies.
PoKUniversities of Jol-Nar
Agent
Ahk Ravin
Forlorn Shadow
ACTION: Exhaust this card to choose 1 player. That player may swap the position of 2 of their ships in any systems; they may transport units when they swap.
Thunder's EdgeCrimson Rebellion
Commander
Ahk Siever
Wistful Soul
At the end of a combat between any players: Gain 1 commodity or convert 1 of your commodities to a trade good. Unlock: Place a breach token in a system that contains another player's unit.
Thunder's EdgeCrimson Rebellion
Hero
Ahk-Syl Siven
Sole Survivor
ACTION: Place this card near the game board. your flagship and units it transports can move out of systems that contain your command tokens during this game round. At the end of that game round, purge this card. Unlock: Have 3 scored objectives.
PoKNomad
Hero
Airo Shir Aur
Archon of Command
ACTION: Move all units in the space area of any system to an adjacent system that contains a different player's ships. Space combat is resolved in that system. neither player can retreat or resolve abilities that would move their ships. Then, purge this card. Unlock: Have 3 scored objectives.
PoKMahact Gene-Sorcerers
Commander
Aroz Hollow
Broken Standard
At any time Apply +1 to the result of each of your units' combat rolls in The Fracture. Unlock: Have units in The Fracture.
Thunder's EdgeFirmament
Agent
Artuno the Betrayer
Sumerian Overseer
When you gain trade goods from the supply: You may exhaust this card to place an equal number of trade goods on this card. When this card readies, gain the trade goods on this card.
PoKNomad
Agent
Berekar Berekon
Arbiter of Divine Right
When 1 or more of a player's units use PRODUCTION: You may exhaust this card to reduce the combined cost of the produced units by 2.
PoKWinnu
Agent
Brother Milor
Purified by Fire
After a player's unit is destroyed during combat: You may exhaust this card to allow that player to place 2 fighters in the destroyed unit's system if it was a ship, or 2 infantry on its planet if it was a ground force.
PoKYin Brotherhood
Commander
Brother Omar
Spinner Devotee
At any time: This card satisfies a green technology prerequisite. When you research technology owned by another player, you may return 1 of your infantry to reinforcements to ignore all prerequisites. Unlock: Use one of your faction abilities.
PoKYin Brotherhood
Commander
Captain Aroz
The Black Flag
At any time You can treat planets in systems that contain your ships as if they were controlled by you for the purpose of scoring secret objectives. Unlock: Have a plot card in play
Thunder's EdgeFirmament
Agent
Captain Mendosa
Captain of the Fifth Fleet
When a player activates a system: You may exhaust this card to increase the move value of 1 of that player's ships to match the move value of the ship on the game board that has the highest move value.
PoKClan of Saar
Agent
Carth of Golden Sands
Tripartite Governor
During the action phase: You may exhaust this card to gain 2 commodities or replenish another player's commodities.
PoKEmirates of Hacan
Commander
Claire Gibson
Voice of the People
At the start of a ground combat on a planet you control: You may place 1 infantry from your reinforcements on that planet. Unlock: Control planets that have a combined total of at least 12 resources.
PoKFederation of Sol
Hero
Conservator Procyon
One with the Void
ACTION: Place 1 frontier token in each system that does not contain any planets and does not already have a frontier token. Then, explore each frontier token that is in a system that contains 1 or more of your ships. Then, purge this card. Unlock: Have 3 scored objectives.
PoKEmpyrean
Agent
Dame Briar
Bastion Valiant
When a player's unit is destroyed You may exhaust this card to galvanize another of that player's units in the destroyed unit's system.
Thunder's EdgeLast Bastion
Hero
Dannel of the Tenth
High Priest of Yin
ACTION: Commit up to 3 infantry from your reinforcements to any non-home planets and resolve ground combats on those planets; players cannot use SPACE CANNON against these units. Then, purge this card. Unlock: Have 3 scored objectives.
PoKYin Brotherhood
Hero
Darktalon Treilla
Void Revenant
ACTION: Place this card near the game board. the number of non-fighter ships you can have in systems is not limited by laws or by the number of command tokens in your fleet pool during this game round. At the end of that game round, purge this card. Unlock: Have 3 scored objectives.
PoKBarony of Letnev
Commander
Dart and Tai
Adrenaline Junkies
After you gain control of a planet that was controlled by another player: You may explore that planet. Unlock: Have mechs in 3 systems.
PoKNaaz-Rokha Alliance
Hero
Director Nel
Acquisitive Mind
After the last player passes You may choose to no longer be passed; if you do, gain 2 command tokens, draw 1 action card, and purge this card. Unlock: Have 3 scored objectives.
Thunder's EdgeRal Nel Consortium
Commander
Dirzuga Rophal
Peace Through Strength
After another player activates a system that contains 1 or more of your units that have PRODUCTION: You may produce 1 unit in that system. Unlock: Have 12 ground forces on planets you control.
PoKArborec
Agent
Doctor Carrina
Oceanographer
When another player researches a technology You may exhaust this card to allow that player to ignore 1 prerequisite; if they do, you may place 1 infantry from your reinforcements into coexistence on a non-home planet they control.
Thunder's EdgeDeepwrought Scholarate
Agent
Doctor Sucaban
Head of Medical "R&D"
When a player spends resources to research: You may exhaust this card to allow that player to remove any number of their infantry from the game board. For each unit removed, reduce the resources spent by 1.
PoKUniversities of Jol-Nar
Commander
Elder Qanoj
The Doom from Kklaj
When you vote: Each planet you exhaust to cast votes provides 1 additional vote. Game effects cannot prevent you from voting on an agenda. Unlock: Control planets that have a combined total of at least 12 influence.
PoKXxcha Kingdom
Agent
Emissary Taivra
The Azure Whisper
After a player activates a system that contains a non-delta wormhole: You may exhaust this card: if you do, that system is adjacent to all other systems that contain a wormhole during this tactical action.
PoKGhosts of Creuss
Agent
Evelyn DeLouis
Master Tactician
At the start of a ground combat round: You may exhaust this card to choose 1 ground force in the active system: that ground force rolls 1 additional die during this combat round.
PoKFederation of Sol
Hero
F.S.S. Orlando
Apollo Prototol
When one of your units in the Ordinian system is destroyed: You may purge this card to designate that unit as the catalyst; roll 1 die for each other player's unit in the system. For each result equal to or greater than the catalyst's combat value, destroy that unit. Unlock: The Nekro Virus has 5 victory points.
PoKLast Bastion
Agent
Field Marshal Mercer
Shikrai General
At the end of a player's turn: You may exhaust this card to allow that player to remove up to 2 of their ground forces from the game board and place them on planets they control in the active system.
PoKNomad
Commander
G'hom Sek'kus
Valkyrie Elite
During the "Commit Ground Forces" step: You can commit (move) up to 1 ground force from each planet in the active system and each planet in adjacent systems that do not contain 1 of your command tokens. Unlock: Control 5 planets in non-home systems.
PoKSardakk Norr
Agent
Garv and Gunn
Plucky Archaeologists
At the end of a player's turn: You may exhaust this card to allow that player to explore 1 of their planets.
PoKNaaz-Rokha Alliance
Agent
Ggrocuto Rinn
The King's Shield
ACTION: Exhaust this card to ready any planet; if that planet is in a system that is adjacent to a planet you control, you may remove 1 infantry from that planet and return it to its reinforcements.
PoKXxcha Kingdom
Commander
Gila the Silvertongue
Kenaran Ambassador
When you cast votes: You may spend any number of trade goods: cast 2 additional votes for each trade good spent. Unlock: Have 10 trade goods.
PoKEmirates of Hacan
Hero
Gurno Aggero
Captain of the First Fleet
ACTION: Choose 1 system that is adjacent to 1 of your space docks. Destroy all other players' infantry and fighters in that system. Then, purge this card. Unlock: Have 3 scored objectives.
PoKClan of Saar
Hero
Harka Leeds
Keleres Tribunii
ACTION: Reveal cards from the action card deck until you reveal 3 action cards that have component actions. Draw those cards and shuffle the rest back into the action card deck. Then, purge this card. Unlock: Have 3 scored objectives.
PoKCouncil Keleres
Hero
Harrugh Gefhara
The Nascent Twilight
When 1 or more of your units use PRODUCTION: You may reduce the cost of each of your units to 0 during this use of PRODUCTION. If you do, purge this card. Unlock: Have 3 scored objectives.
PoKEmirates of Hacan
Hero
Hesh and Prit
Architect Savants
ACTION: Gain 1 relic and perform the secondary ability of up to 2 readied or unchosen strategy cards. during this action, spend command tokens from your reinforcements instead of your strategy pool. Then, purge this card. Unlock: Have 3 scored objectives.
PoKNaaz-Rokha Alliance
Hero
Homesick Phantom
Wayward Riftwalker
When you produce ships You may place any of those ships onto this card. At the start of a space combat, you may purge this card to place all ships from this card into the active system. Unlock: Have 3 scored objectives.
Thunder's EdgeCrimson Rebellion
Agent
I48S
Enhancer Prodigy
After a player activates a system: You may exhaust this card to allow that player to replace 1 of their infantry in the active system with 1 mech from their reinforcements.
PoKL1Z1X Mindnet
Commander
Il Na Viroset
Archon of Virtue
During your tactical actions: you can activate systems that contain your command tokens. If you do, return both command tokens to your reinforcements and end your turn. Unlock: Have 2 other factions' command tokens in your fleet pool.
PoKMahact Gene-Sorcerers
Hero
Ipswitch, Loose Cannon
Mercenary Raider
At the start of a space combat that you are participating in: You may purge this card. if you do, for each other player's ship that is destroyed during this combat, place 1 ship of that type from your reinforcements in the active system. Unlock: Have 3 scored objectives.
PoKMentak Coalition
Hero
It Feeds on Carrion
Twisted Horror
ACTION: Each other player rolls a die for each of his non-fighter ships that are in or adjacent to a system that contains a dimensional tear. on a 1-3, capture that unit. If this causes a player's ground forces or fighter to be removed, also capture those units. Then, purge this card. Unlock: Have 3 scored objectives.
PoKVuil'raith Cabal
Hero
Jace X, 4th Air Legion
Federation Hero
ACTION: Remove each of your command tokens from the game board and return them to your reinforcements. Then, purge this card. Unlock: Have 3 scored objectives.
PoKFederation of Sol
Agent
Jae Mir Kan
Archon of Prosperity
When you would spend a command token during the secondary ability of a strategic action: You may exhaust this card to remove 1 of the active player's command tokens from the board and use it instead.
PoKMahact Gene-Sorcerers
Agent
Kan Kip Rel
Courier Prime
ACTION: Exhaust this card and draw 2 action cards; give 1 of those cards to another player.
Thunder's EdgeRal Nel Consortium
Hero
Kuuasi Aun Jalatai
Keleres Tribunii
At the start of a round of space combat in a system that contains a planet you control: Place your flagship and any combination of up to 2 cruisers or destroyers from your reinforcements in the active system. Then, purge this card. Unlock: Have 3 scored objectives.
PoKCouncil Keleres
Hero
Kyver, Blade and Key
Guild Assassin
ACTION: Each other player shows you 1 action card from their hand. For each player, you may either take that card or force that player to discard 3 random action cards from their hand. Then, purge this card. Unlock: Have 3 scored objectives.
PoKYssaril Tribes
Hero
Letani Miasmiala
Strength Through Unity
ACTION: Produce any number of units in any number of systems that contain 1 or more of your ground forces. Then, purge this card. Unlock: Have 3 scored objectives.
PoKArborec
Agent
Letani Ospha
Unity Through Peace
ACTION: Exhaust this card and choose a player's non-fighter ship: that player may replace that ship with one from their reinforcements that costs up to 2 more than the replaced ship.
PoKArborec
Hero
Lyra Keen
Shield of the Reef
When one of your galvanized units is destroyed You may purge this card to roll 1 die for each unit in its system that belongs to another player; if the result is equal to or greater than the galvanized unit's combat value, destroy that unit. Unlock: Have 3 scored objectives.
Thunder's EdgeLast Bastion
Commander
M'aban
Crystalline Sorceress
At any time: You may look at your neighbors' hands of promissory notes and the top and bottom card of the agenda deck. Unlock: Have ground forces in or adjacent to the Mecatol Rex system.
PoKNaalu Collective
Commander
Magmus
Gashlai Tribune
After you spend a token from your strategy pool: You may gain 1 trade good. Unlock: Produce a war sun.
PoKEmbers of Muaat
Hero
Mathis Mathinus
Reclamation Executor
ACTION: Perform the primary ability of any strategy card. Then, choose any number of other players. Those players may perform the secondary ability of that strategy card. Then, purge this card. Unlock: Have 3 scored objectives.
PoKWinnu
Hero
Mirik Aun Sissiri
Flightmaster
ACTION: Move any number of your ships from any systems to any number of other systems that contain 1 of your command tokens and no other players' ships. Then, purge this card. Unlock: Have 3 scored objectives.
PoKArgent Flight
Agent
Myru Vos
The Hungry Shadow
When a player moves ships You may exhaust this card; if you do, SPACE CANNON cannot be used against those ships. If they are not transporting units, they can also move through other players' ships.
Thunder's EdgeFirmament
Commander
Navarch Feng
Company Shipmaster
When you produce: You can produce your flagship without spending resources. Unlock: Have 1 scored secret objective.
PoKNomad
Commander
Nekro Acidos
Obsidian Reaper
After you gain a technology: You may draw 1 action card. Unlock: Own 3 technologies. A "Valefar Assimilator" technology counts only if its X or Y token is on a technology.
PoKNekro Virus
Agent
Nekro Malleon
The Shifting Host
During the action phase: You may exhaust this card to choose a player: that player may discard 1 action card or spend 1 command token from their command sheet to gain 2 trade goods.
PoKNekro Virus
Commander
Nip and Tuck
Children of Ordinian
At any time Your action cards cannot be canceled by "Sabotage" action cards. The Nekro Virus cannot place assimilator tokens on your components. Unlock: There are 3 galvanized units on the game board
Thunder's EdgeLast Bastion
Hero
Odlynn Myrr
Keleres Tribunii
After an agenda is revealed: You may cast up to 6 additional votes on this agenda. Predict aloud an outcome of this agenda. For each player that abstains or votes for another outcome, gain 1 trade good and 1 command token. Then, purge this card. Unlock: Have 3 scored objectives.
PoKCouncil Keleres
Commander
Rear Admiral Farran
Sector XVIII Viceroy
After 1 of your units uses SUSTAIN DAMAGE: You may gain 1 trade good. Unlock: Have 5 non-fighter ships in 1 system.
PoKBarony of Letnev
Commander
Rickar Rickani
The Hand of the Emperor
During combat: Apply +2 to the result of each of your unit's combat rolls in the Mecatol Rex system, your home system, and each system that contains a legendary planet. Unlock: Control Mecatol Rex or enter into a combat in the Mecatol Rex system.
PoKWinnu
Hero
Riftwalker Meian
Shaleri Guardian
ACTION: Swap the positions of any 2 non-Fracture systems that contain wormholes or your units, other than the Creuss system, Ahk Creuxx system, or the Wormhole Nexus. Unlock: Have 3 scored objectives.
PoKGhosts of Creuss
Hero
Rin, the Master's Legacy
Perfected Being
ACTION: For each non-unit upgrade technology you own, you may replace that technology with any technology of the same color from the deck. Then, purge this card. Unlock: Have 3 scored objectives.
PoKUniversities of Jol-Nar
Commander
Rowl Sarrig
Relay Engineer
When you produce fighters or infantry: You may place each of those units at any of your space docks that are not blockaded. Unlock: Have 3 space docks on the game board.
PoKClan of Saar
Commander
S'ula Mentarion
Everyone's "Best Friend"
After you win a space combat: You may force your opponent to give you 1 promissory note from their hand. Unlock: Have 4 cruisers on the game board.
PoKMentak Coalition
Commander
Sai Seravus
Gatewarden
After your ships move: For each ship that has a capacity value and moved through 1 or more wormholes, you may place 1 fighter from your reinforcements with that ship if you have unused capacity in the active system. Unlock: Have units in 3 systems that contain alpha or beta wormholes.
PoKGhosts of Creuss
Hero
Sh'val, Harbinger
Master of the First
After you move ships into the active system: You may skip directly to the "Commit Ground Forces" step. If you do, after you commit ground forces to land on planets, purge this card and return each of your ships in the active system to your reinforcements. Unlock: Have 3 scored objectives.
PoKSardakk Norr
Hero
Sharsiss
The Coiling Void
ACTION: Place 1 of your plot cards in play with any other player's control token on it. Then, you may place any player's control token on 1 of your in-play plot cards; one plot cannot have two of the same player's tokens. Then, purge this card. Unlock: Have 3 scored objectives.
Thunder's EdgeFirmament
Hero
Sharsiss Hollow
Sanity Snapped
ACTION: Ready all of your planets. Then, purge this card. Unlock: Have 3 scored objectives.
Thunder's EdgeFirmament
Commander
So Ata
Loyal Only to a Point
After another player activates a system that contains your units: You may look at that player's action cards, promissory notes, or secret objectives. Unlock: Have 7 action cards.
PoKYssaril Tribes
Agent
Ssruu
Clever, Clever Ssruu
At any time: This card has the text ability of each other player's agent, even if that agent is exhausted.
PoKYssaril Tribes
Agent
Suffi An
90% Smuggler, 110% Energy
After the Pillage faction ability is used against another player: You may exhaust this card: if you do, you and that player each draw 1 action card.
PoKMentak Coalition
Commander
Suffi An
Working Multiple Angles
After you perform a component action: You may perform an additional action. Unlock: Spend 1 trade good after you play an action card that has a component action
PoKCouncil Keleres
Agent
T'ro
Tekklar Legionnaire
At the end of a player's tactical action: You may exhaust this card: if you do, that player may place 2 infantry from their reinforcements on a planet they control in the active system.
PoKSardakk Norr
Hero
Ta Zern
Conclave Founder
ACTION: Purge this card and a non-unit upgrade technology you own or from your deck; then, purge all cards with the same name owned by other players and in other players' decks. Then, each player that purged a technology they owned researches another technology. Unlock: Have 3 scored objectives.
Thunder's EdgeDeepwrought Scholarate
Agent
Tellurian
The Protector
Before a hit would be assigned: You may exhaust this card to cancel that hit.
PoKTitans of Ul
Commander
That Which Molds Flesh
Grisly Abomination
When you produce fighter or infantry units: Up to 2 of those units do not count against your PRODUCTION limit. Unlock: Have units in 3 gravity rifts.
PoKVuil'raith Cabal
Hero
The Helmsman
The Last Record
ACTION: Choose 1 system that does not contain other players' ships. you may move your flagship and any number of your dreadnoughts from other systems into the chosen system. Then, purge this card. Unlock: Have 3 scored objectives.
PoKL1Z1X Mindnet
Hero
The Oracle
Corrupted Mind
At the end of the status phase: You may force each other player to give you 1 promissory note from their hand. If you do, purge this card. Unlock: Have 3 scored objectives.
PoKNaalu Collective
Agent
The Stillness of Stars
Oppressive Silence
After another player replenishes commodities: You may exhaust this card to convert their commodities to trade goods and capture 1 unit from their reinforcements that has a cost equal to or lower than their commodity value.
PoKVuil'raith Cabal
Agent
The Thundarian
Temporal Enigma
After the "Roll Dice" step of combat: You may exhaust this card. If you do, hits are not assigned to either player's units. Return to the start of this combat round's "Roll Dice" step.
PoKNomad
Agent
Trilossa Aun Mirik
Scorn of Ylir
When a player produces ground forces in a system: You may exhaust this card: that player may place those units on any planets they control in that system and any adjacent systems.
PoKArgent Flight
Commander
Trrakan Aun Zulok
Strike Wing Commander
When 1 or more of your units make a roll for a unit ability: You may choose 1 of those units to roll 1 additional die. Unlock: Have 6 units that have ANTI-FIGHTER BARRAGE, SPACE CANNON, or BOMBARDMENT on the game board.
PoKArgent Flight
Commander
Tungstantus
The Gardener
When 1 or more of your units use PRODUCTION: You may gain 1 trade good. Unlock: Have 5 structures on the game board.
PoKTitans of Ul
Hero
Ul the Progenitor
Elysium's Core
ACTION: Ready Elysium and attach this card to it. Its resource and influence values are each increased by 3, and it gains the SPACE CANNON 5(x3) ability as if it were a unit. Unlock: Have 3 scored objectives.
PoKTitans of Ul
Agent
Umbat
Forgemaster
ACTION: Exhaust this card to choose a player: that player may produce up to 2 units that each have a cost of 4 or less in a system that contains one of their war suns or their flagship.
PoKEmbers of Muaat
Hero
UNIT.DSGN.FLAYESH
Recursive Tyrant
ACTION: Choose a planet that has a technology specialty in a system that contains your units. Destroy any other player's units on that planet. Gain trade goods equal to the planet's combined resource and influence values and gain 1 technology that matches the specialty of that planet. Then, purge this card. Unlock: Have 3 scored objectives.
PoKNekro Virus
Agent
Viscount Unlenn
The Dunlain Scourge
At the start of a space combat round: You may exhaust this card to choose 1 ship in the active system: that ship rolls 1 additional die during this combat round.
PoKBarony of Letnev
Agent
Vos Hollow
Hunger Burning
When a player's ship is destroyed during any combat You may exhaust this card; if you do, that player's opponent must destroy 1 of their ships of the same type in the active system.
Thunder's EdgeFirmament
Commander
Watchful Ojz
Actuary General
When you declare a retreat Immediately retreat up to 2 of your ships from the active system to an adjacent system that does not contain another player's ships. Place a command token from your reinforcements into that system. Unlock: Be the last person to pass during the Action Phase
Thunder's EdgeRal Nel Consortium
Agent
Xander Alexin Victori III
Miracle Worker
At any time: You may exhaust this card to allow any player to spend commodities as if they were trade goods.
PoKCouncil Keleres
Commander
Xuange
The Archivist
After another player moves ships into a system that contains 1 of your command tokens: You may return that token to your reinforcements. Unlock: Be neighbors with all other players.
PoKEmpyrean
Hero
Xxekir Grom
The Council's Heart
ACTION: Place any combination of up to 4 PDS or mechs onto planets you control; ready each planet that you place a unit on. Then, purge this card. Unlock: Have 3 scored objectives.
Thunder's EdgeXxcha Kingdom
Agent
Z'eu
Agent of the Nefishh
ACTION: Exhaust this card and choose a player. That player may perform a tactical action in a non-home system without placing a command token. That system still counts as being activated.
PoKNaalu Collective
Agent
Z'eu
Agent of the Nefishh
After any player's command token is placed in a system: You may exhaust this card to return that token to that player's reinforcements.
Thunder's EdgeNaalu Collective